Wednesday, November 18, 2009

"finished" motorbike in unreal





this isn't to say there won't be changes but for now I'M DONE. This thing has eaten up so many hours of my life...but its a labor of love and I'm pretty happy with it, though it could be better and the polycount is still too high. wish me luck in crit tomorrow.

edit: I don't like the spec on that so I fixed it. I think it should be tighter, more like this:




***another edit****

I'm a workaholic...but i fixed the seat.

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